Castle - Map Progress (default text)          By Tech3D (the_tek3d@hotmail.com)    Textures by Tech3D (http://tech3d.50megs.com) This is one in a series of incremental .map compilings of a level I am working on. Do not expect this to be the final quality or layout of the final compile. I will be compiling these maps just as I would for myself for r_speed and layout testing and the level will not have all the final details / textures polished for public play on a server. =- Feedback welcomed @ the_tek3d@hotmail.com -= -=- -=- - Read below for more details - -=- -=- I hope you enjoy this preview and check http://tech3d.50megs.com for further releases. -Tech3D :p               [T][e][c][h][3][D]          (Press FIRE to continue) 4-17-01 Here it is. first compile is like 2hrs on my dual 500 256ram for just these 2 small areas, which is probably due to all the angled ground. Expect alot of changes in the area where the large door is (near cliffs). I built these two areas as 2 different maps, so I gotta tweak the layout noy that Ive merged the 2.